ECCC tickets go on sale in mid-October

18 AUGUST 2016





It's coming: your next hotly anticipated badge sale.

Right now you might be prepping for DragonCon or NYCC, pining over your SDCC memories or just coming down from Boston Comic Con bliss. But today Emerald City Comicon announced their ticket sale will be held in mid-October - which means you have about 2 months to make your next Con decision.

I'm quite smitten with this Con and you can read last year's rhapsody of reasons here, as well as a brief Q&A. I'll summarize why you might want to go: you'll get to see major comic book talent (not just the same names and faces that get trotted out at major Cons, but emerging talent who are making the comics that matter), stunning cosplay and your favorite Hollywood actors - and you'll be able to see all of it without the frustrations and ginormous hotel bills of SDCC.

There was a time when I would have dissuaded non-comic nerds from attending ECCC, but that time has passed. I think this Con has a lot to offer almost everyone. So if you're looking for a fun Con in a great city - one many of your Comic Con friends will be at - consider this one.

And yes, it's pretty much a sure thing. Tickets have been selling faster and faster each year - here's a bit of history on its ticket sales - but last year all four single day badges were easy enough to get, even if the VIP and full badges went quickly. That said, there was a fair amount of whining from attendees about how they couldn't afford the minor price difference between a full badge and the collection of single day badges. So here's your reality sandwich:

  • Yes, Emerald City is a big deal these days and tickets will go fast. 
  • You have almost 2 months to save money, so there's no excuse for complaining that you can't scrape together 100.00 or whatever the full badge costs when the sale rolls around. Technically, you've had months to save up. I don't know why attendees act like these badge sales come as a surprise.
  • Hotel rooms are pretty gettable as well. Last year there was some fluctuation - hotels would appear sold out, then new rooms would be available - but overall if you acted fast, you got the hotel you wanted. 

The key word is fast. You don't need to panic; you do need to be diligent. The world in which you could yawn and stretch for a few weeks before getting around to your ECCC preparations is gone. If you're new to this Con, assume the same vigilance you would for any big Con. Watch the ECCC site and especially pay attention to their Tumblr. Be ready for Zero Hour. If you're a Seattle local and ECCC veteran who resents this new brisk pace, suck it up and be ready like the most zealous superfan. Or you might miss out.

To be very specific, here's how tickets sold out last year:

Day 1: When the sale went live, 4-day badges sold out in under an hour. Celebrity Fast Pass and Special Access sold out later that day.
Day 2: 3-day badges sold out.
For almost the entire next month: All 4 single day badges stayed available. Then Saturday sold out.

So I don't think you need to stress too much over getting a badge. I already bought my plane tickets and I know other people have too.

If you're intrigued but still on the fence about ECCC, read up on it, read my posts and get a feel for whether you'd find a home there. And don't worry that you don't know anyone else who's going; a lot of SDCC regulars will be there, you'll have plenty of fan meetups and other events to make friends at, and I and some other Con people will be holding a get-together that you are personally invited to. And of course, remember that having an Emerald City ticket in your pocket will go far in soothing any bad luck during SDCC Pre-reg.

Stay tuned.

Coming to terms with the reality of Hall H

7 AUGUST 2016



Now that we've had a few weeks for our San Diego Comic-Con experience to settle inside us, some of our perceptions have probably shifted a bit. Decisions like: how excited are we really for that new show or upcoming movie? Just how good, or mediocre, was that much-anticipated new graphic novel? How often have we returned to admire our most hard-won exclusive, or did we put it in a display case and forget about it?

(What doesn't get questioned as much: if we're going back in 2017. Most attendees just assume they should, even if they complained to no end about the lines and lotteries and raw deal they got in the Exhibit Hall. If that's you, consider going to another Con - but that's for another post, coming soon.)

Studios and the media are changing their perceptions too: namely of us and our box office power. Are we worth marketing to? How come we act so excited over Hall H trailers for movies that go on to tank at the box office? Why aren't we showing up and bringing all our friends?

Screen Crush noticed that Hall H isn't a surefire guarantee of big ticket sales and put together the above infographic to illustrate this reality. One number that's missing: the fewer than 7,000 seats in that auditorium. It seems a bit unfair to use the small number of Hall H viewers as some kind of cinematic bellweather - especially since, let's face it, we're an enthusiastic bunch who are then further hyped up just being at SDCC and will cheer for pretty much anything. You can't even count a full house as indicating a high level of interest in something, since any given panel probably contains attendees waiting for the panels that come after it.

In that light, it's kind of irritating that anyone even bothered to correlate box office draws with Hall H presence. Are attendees expected to have some kind of social media superpowers that can make every movie a hit? Regardless, it's true that the ensuing dismal performance of some Hall H movies has led some studios to back off. As Screen Crush says: "That's not exactly the sort of success that inspires movie studios to spend thousands of dollars on filmmaker accommodations and specially prepared trailers on top of all the money for booths, staff and the assorted swag Comic-Con attendees have come to expect as part of the San Diego experience." In other words, Hollywood is the date who took us to a fancy dinner and then got mad because we didn't put out.

This article also seems to think SDCC has 160,000 attendees so take its final point with a grain of salt, but here it is: a prediction that more and more studios will host their own events like Star Wars Celebration and D23. To which I say, possibly, but those events are hugely expensive compared to a Hall H panel - so no, I don't think Hall H and Hollywood are breaking up for good. And it's not like Comic-Con is the only place where TV makes a better showing than movies. It's been a few years now that everyone's noticed we're in a golden age of television and ongoing stories get better traction with social media and fan loyalty. So if Hollywood wants to boost their box office, maybe they should stop blaming poor marketing decisions and make better movies.


SDCC first-timer roundup Part II

31 JULY 2016



Another batch of stories from San Diego Comic-Con first-timers: what they thought, what they got and what they failed to get, and of course, what they're planning next.


James is another gamer who focused on the Nintendo lounge and the Warcraft panels and some local Halo tournament. His assessment was that SDCC is not for serious gamers but good for beginners and dabblers - from an official offering standpoint. From an unofficial standpoint, he went to some private gamer after-parties that he says made the trip worthwhile. I don't know if these were GamerCon-affiliated or not but apparently there is a thriving after-midnight gamer network that's where the real action happens.

Ephram says he is a serious gamer and that he had a grand time. However, he was mainly there to work with some co-creators in getting their indie comic off the ground and spent most of his time in hotel rooms and bars having discussions. Verdict on that: he doesn't know if they made any real progress or not yet but is still glad he went.

Tamara had an experience that is pretty typical; she wanted to go to SDCC for years, but didn't have friends or significant others who shared her interests, so she talked some friends and coworkers into going - and they didn't care for it, which impacted her fun. I feel like this is something that doesn't get emphasized enough, that your companions can make or break your Comic-Con experience if you insist on trying to do everything together. At any rate, she did enjoy the things she got to do on her Thursday/Sunday badge and is considering going back alone in 2017. I'm going to do a post on this, because I think too many people are afraid to do SDCC alone.

Scuffy identifies as a collector. I expected a litany of complaints about Funko, Hasbro, and their ilk, but he claims to have procured almost everything he wanted. What he did complain about: the staff and their rudeness (not clear if he meant volunteers, security, booth staff or what) and the general inefficiency, like being made to enter through inconvenient doors or being prevented from walking up to the front section of Ballroom 20 even though other attendees were allowed to walk up a minute later. This bothered him to an extent that may mean SDCC is not the right event for him.

C.H. had no expectations walking in. "It was more than I could have imagined. I've been to Rose City and some anime conventions but this was bigger and more exciting. The number of actors there was like nothing I'd ever seen. But most of it seems to happen at a distance so I went in on Thursday thinking so many things would happen and by the time we left it seemed like none of it had happened." She or he wants to go back and do it differently.

David is a comic book nerd, artist and teacher who went to SDCC in college and came back this year to pick up ideas on using comics as an educational tool. He said the education-oriented library panels were a mixed bag but he did get the inspiration and ideas he was looking for, and also met some of his comic book heroes. Unlike most people I talk to who attend after a long absence, he accepted the changes in SDCC and feels it has more to offer than ever.

Enrique is the only first-timer who mentioned finding Comic-Con romance. That was the defining experience of SDCC for him; he met a girl at a fan event and they fell in rapt attendee love. Go, Enrique. Other than that: "I was expecting more from the exclusives and the dealers. It seemed like a big swap meet. Some of the casts in panels barely said a word and that was a letdown after waiting all night to get in." He'll go back but only with his brother.


Here's what first-timers taught me this year; that you can luck into a badge and not be prepared for the logistical reality of SDCC; that high or wrong expectations often prevail, warping attendee enjoyment; that everyone wants something different from their Con (socializing, toys, panels) and it's hard to predict whether the Con will deliver up a good catch or not. Since you can't tell someone to prepare if they're not connecting to the community, it seems that the first Comic-Con is itself a sacrificial learning experience - and there's no telling if these first-timers will get a second Con to apply their knowledge.

San Diego Comic-Con 2016 by the numbers

31 JULY 2016


Visit San Diego put together an infographic about SDCC if you're curious about our spendiness and economic impact.

Other numbers that didn't make it into the infographic: 3500 registered media were in attendance, and the convention center had 230 full-time staff, 229 part-time staff and 95 temp staff working; that doesn't include partners' staff, external laborers, and of course the exhibitors and vendors. And last year we left almost 2 tons of food uneaten, which fed 3000 locals.

Always nice to know we're not just a swarm of locusts that annually descends on San Diego and devours every action figure and burrito in sight.

First-timers review SDCC

29 JULY 2016






All week I've been getting reports from first-timers (and veterans) on what they thought about San Diego Comic-Con. Overall, there is no overall, because their feelings and experiences diverged wildly. As you will see.


Jorge is only sort of a first-timer; two years ago he borrowed a friend's badge to go through the Con on Sunday. But that doesn't really count, so this was his first full-fledged Con. He went on his own while his girlfriend stayed at the hotel, so he didn't stick around at night. As a gamer, he didn't think the demos and gaming panels were that interesting and that SDCC isn't much of a gamer's destination. (He didn't do GamerCon.) But he did like "the culture" and thinks that if he goes back next year, he'll adjust his expectations to do things beyond gaming. His favorite activation was the Abigail.


Will went for work, so he experienced the backstage, back hall parts of the Con most attendees don't see. His impression: the Con is a lot of sitting around/hurry up and wait when you're there at the behest of a studio, and the fans are crazy when it comes to celebrities. He had free time on Friday to go into the Exhibit Hall and enjoyed that but thought it was too crowded; he also complained about the smell. Attendees don't like that either, Will. Despite his negative impression, he said he would be interested in attending on his own when he wasn't working.

Anonymous did just that this year; after leaving his job at a certain well-known publisher, he did the Con as a free-range attendee for the first time and loved it. "Everyone who goes to Comic-Con should have to work at a booth so they see what it's like and how rude people are." Freed from his employment shackles, he went to panels (mostly animation in Indigo on Friday) and collected Rick and Morty loot. While he mostly resented SDCC as a booth babe, he had a great time this year.

Ailie had a different story. She was one of the unfortunate few who just could not, would not and did not like San Diego Comic-Con. Top complaint was the crowds (which actually weren't nearly as bad this year) and the fact that she was only able to see about 1/3 of everything on her agenda, due to line times, panels being full, travel time, etc. She also thought the Exhibit Hall was "shabby" and "cheap" which hey, is a selling point for some of us. But fair enough: Comic-Con isn't for everyone.

Melissa came with her husband, a former D&D nerd who now is "out of the community." So they mostly came to gratify her fan thirsts, namely for iZombie, Supernatural and Wynonna Earp; she had to miss the Orphan Black panels (SDCC and Nerd HQ) but still felt satisfied. "If you know what you want to do and schedule everything around making that happen, you can see whatever you want at San Diego Comic-Con." She was also introduced to the Her Universe fashion world and liked that a lot. She intends to cosplay next year.


Justin is a Trump supporter and did not appreciate all the Trump-bashing that went on. He thinks the panelists should have kept their election feelings to themselves. What he did like: Marvel. "That was hands down what I waited for and it was worth it." He felt there wasn't much to do at night, but also came to San Diego alone which could have played into his social isolation.

Mike and Ty tried for 4 years to get badges before getting Thursday-Sunday badges. They were the most enthusiastic of the first-timers I met and loved pretty much everything they saw. Even standing in the Star Trek premiere line for six hours and getting nothing didn't dim their Comic-Com ardor. Their advice? "You have to put yourself out there and keep asking and not going home and you'll go to things not many people go to." Comic-Con: the secret menu.


That's the first batch; I'll share more later and also maybe post some of the reviews I got from 2nd and 3rd timers and older veterans. People had a lot of feelings about SDCC this year.

But back to the first-timers. As someone who celebrated #15 this year (where is my cake), it was gratifying to hear what the new arrivals thought. I do notice a drop in the this is life-changing and I am always coming back no matter what reactions I used to hear. Probably that's because SDCC involves more frustrations these days (lines, badge and hotel sales, general logistics) which tend to cloud the magic. But most everyone in my world is already talking about Pre-reg - and it's a safe best most of us will be using all the sorcery we know to go back next summer.

San Diego Comic-Con 2016: what did we think?

26 JULY 2016





For the last 3 days, my inbox has been flooded with SDCC attendee emails. Lots of the usual complaints have come in (the lines! the disorganization! the unfairness!) along with some jubilation (the toys! the trailers! the celebrity eye contact!) But what's really interested me has been a consistent theme of alienation among veteran attendees.

How did you feel about it? Did you have a good time? Did you stare out the plane/car/hotel window on Sunday night and wonder if all that money and stress was worth it? Were you one of the jaded attendees who snorted derisively when someone mentioned coming back next year? It's natural to run up and down the emotional scale during the Con. But once you're home, your feelings solidify into something like a decision: if you're going to return and how much energy you want to invest in it.

Here's what I'm hearing people say about San Diego Comic-Con 2016.





Overall: This year was duller than years past. It wasn't as exciting, didn't have as many surprises, was missing that ineffable spark that makes SDCC special. The cosplayer population seems to be shrinking, as if half of them vanished through a portal to some more colorful dimension, and the Exhibit Hall was oddly manageable most days. "Where is everyone?" was on repeat.

The Activations: Attendees are getting choosier about these. Well, sometimes after the fact. I heard a lot of complaints from people who waited hours for a 6-minute experience. All in all, the general feeling seems to recognize the need for quality over quantity.

The Lines: I eliminated excessive lines from my SDCC life years ago, so I'm relying on hearsay. I heard a mix of "Sloppy line management" complaints and "Hey, these lines aren't that bad this year." Obviously that depended on the event in question. I do think the wristbands, mocked and reviled as they are, help with Hall H. Despite the reputation of SDCC lines, I met quite a few first-timers who consistently underestimated line times and missed their panels.

 

The Lotteries: We endure lotteries for badges and hotels; this year we endured lotteries for the Star Trek premiere, the Conan pops, and other "giveaways." And frankly, it was a waste of time. SDCC is 5 days long. Attendees spend enough time waiting around. Maybe CCI/TPTB think an online lottery wouldn't be as exciting, but making people standing in multiple lines in the hot sun starts to look like pointless cruelty after a while. Hold a drawing with raffle tickets or online submissions and let it go.

The Exclusives: If you were hoping this was the year that vendors started being fair and equitable, you hoped foolishly. A lot of the same dynamics that bedeviled every year were back - vendors and some volunteers getting first crack at exclusives, toys being made available to everyone after being sold as exclusive, annoying drawings that got people out of bed at ungodly hours for no reason. Serious collectors, you have my sympathies but I don't see this situation improving.

The Programming: I thought it was just me being a curmudgeonly grump who'd been to too many Cons but no, a few attendees said what I was thinking: the panels were a bit humdrum this year. Some of the same topics presented by the same panelists year after year. Remedial advice that's fresh only to the greenest young fledglings. Publisher and studio panels that shared "news" every real fan already knew. I remember the days when panelists would actually prepare visuals like slideshows and present an engaging experience. Now it's more common for them to sit down and just ask the audience for questions. I'm not saying all the panels were bland - I went to 2 or 3 good ones - but it's hit or miss.




The Parties: Every party I went to this year was a hotel room party hosted by comics or publishing people. Didn't hit a single splashy event. So what do I know? Nothing firsthand, but I did observe a lack of those big ticket events attendees used to sign up for - and the more formal parties got so-so reports. This is a hard thing to rate, because some attendees will pant and wag their tails over any SDCC nightlife, but overall there seems to be a realization that many of the parties are just people standing around drinking and talking - like parties anywhere. It's not like Stan Lee flies in on a unicorn and sprinkles 2017 badges over everyone.

The Trailers: These range from blah to tantalizing every year, and I think 2016 averaged out in that regard. Luke Cage, American Gods, Wonder Woman, Skull Island, and a few others all got stellar marks. Others did not. The Walking Dead trailer thrilled everyone by offering up a CGI Shiva but also reminded them of the irritating cliffhanger.



The Comics: We got some welcome news this year, like Love and Rockets returning as an ongoing comic book, Roxane Gay writing a Black Panther companion title, Boom giving us a roller derby comic in November, Dark Horse bringing us Angel Catbird by Margaret Atwood and Bait by Chuck Palahniuk. We also found out that The Watchmen/Rebirth story isn't happening tomorrow, and Robert Kirkman announced he'd changed the ending of The Walking Dead again.

Scandals and Surprises: Nothing too unforgettable here. Quite a few comic nerds were incensed over The Killing Joke's Batman-Barbara Gordon cliched sex scene and well, the entire film. A panel on Women in Film Production was hijacked by a male staffer there to control the mic. The Blair Witch Project rose up like Lazarus in what was actually a more skilled PR move than I would have expected from that team. Not everyone likes Brie Larson as Captain Marvel. Overall, it was a yawn of a year in that department, and sorely lacking from the Hyatt bar brawls and celebrities shoving security guards that we used to get. Or maybe I missed something?




As I said, I ran into many people who felt the magic wasn't there this year. And while I always remind people that Comic-Con is what you make it, I knew what they were talking about. I still like SDCC and I think it has a lot to offer. But I've been detaching from it for a while and this year I felt myself break off from it like an iceberg. I'll still be back next year, knock on wood. But it doesn't occupy the same place in me emotionally that it used to.

Maybe you're so high from Comic-Con that you can't wait to go back - and maybe you're less thrilled; either way, remember the other Cons out there (like Dragon Con, Boston and Salt Lake coming up) and think about other ways to keep the energy going. SDCC is just 5 days out of the year, after all.

I'm still collecting first-timer reports - so if you haven't gotten yours in yet, email me at sdccguide@gmail.com.

4 steps to attending San Diego Comic-Con 2017

26 JULY 2016





The night before I went to SDCC, I met someone who had never heard of it. That doesn't happen too often these days, and I found myself at a loss as to explain it adequately. "Pop culture convention" doesn't really cut it, after all; doesn't describe the cosplay, the panels on space and science fiction and diversity and culture, the rare comic books, the activations, the camaraderie, the parties, the sheer size of it all. So I rambled on about the Conan taping I was going to, the action figures and comics I wanted to buy, and the screenings I wanted to see, and he just said "huh." In other words: it didn't appeal. Then he called last night and immediately said, "I saw your thing on the news. How do you get tickets to that?"

San Diego Comic-Con has that affect on people. As soon as they see the cosplay photos, the celebrity interview snippets, the newcasts of the crowds, they want to be part of it.

If that's you, I have good news and bad news. The good: anyone can try to go to SDCC and that includes you. The bad: it's very difficult to get a badge, so don't count on it.

What matters is that you start preparing now. Don't file this away in the back of your mind until next year, because the next time you hear about badges going on sale, it'll be too late to get one. So here's what you need to do.


#1. Sign up for a Member ID.

This is the easy part - and it's mandatory. Only people with a Member ID can participate in the Open Registration badge sale, which will likely happen next February or March.  Do opt in to receive 3rd-party emails; I know that sounds like you're inviting a flood of annoying spam but in fact that's key to finding out about attendee-only offerings like the Conan O'Brien tapings.


#2. Study up on the art and science of SDCC. 

Managing the logistics of SDCC - navigating the badge sale, the hotel sale, parking, understanding when to line up for panels or get autographs - requires knowledge and skill. Try to be impromptu about it and you'll just wind up empty-handed. You do need to prepare. I recommend reading blogs like this one and the Unofficial SDCC Blog and others, as well as the Friends of Comic-Con forum. You don't have to get a PhD in Con life, but you will find out valuable tips. 


#3. Build relationships. 

You might be one of the lucky few to try and get a badge all on your own.  But you'll greatly increase your chances by making friends with other attendees and joining a buying group. Same goes for getting tickets to a Nerd HQ panel, or trading your Conan Pop for an exclusive, or getting into an invite-only party. The way I'm describing it sounds rather heartless and quid pro quo, but the fact is that SDCC attendees are a fun and supportive group of people who go out of their way to help each other. Get to know us; it'll make your SDCC 2017 experience so much better.


#4. Figure out your finances.

You don't have to be wealthy to go to SDCC, but having money set aside will be an enormous help. The badges are pretty cheap - 245 for a Preview Night badge this year - but the hotels are a different story, and you will probably want to buy quite a bit while you're there. Start a fund. Hope that you get lucky in the hotel sale when rooms are offered at discounted rates, but prepare for the possibility you won't.



I know July 2017 sounds so far away. But Open Registration is probably only 7 or so months from now, and once you've got your badge, the following months will fall like dominoes. Do your homework today and next summer you won't be wistfully watching SDCC coverage online - you'll be right there in the thunderous splendor of Comic-Con.

And San Diego Comic-Con is over

24 JULY 2016



Comic-Con 2016 has come and gone. If you're still lingering in San Diego, you probably already feel the drop in energy. And if you're home, you're probably busy with laundry and sorting through all your new books and action figures and shirts and autographs.

Was this a good Con for you? Mediocre? Will you be in the mix on Pre-registration Day this fall?  I'll post my thoughts about SDCC 2016 tomorrow - changes, good and bad, more news (I lost all Internet access for the last day) and the general feeling of the crowd. First-timers, don't forget to send me your stories.

And of course, it's never really over - not all the way. We'll hear a steady flow of news over the coming week, and it won't be long before news on Pre-reg is announced. Optimistic attendees (like me) have already booked hotels for next summer. So go ahead and take a break from this mad way of life we live, but only for a while. Because it'll start up again before you know it.





Saturday is here & it's going to be busy

23 JULY 2016





How is your Comic-Con going? If you've been a smart nerd, you've been conserving your energy for these last 2 days; if you've indulged yourself, like the all-nighter I just pulled, you may be dragging a little. But we've got a lot to do today, so get ready.

In the big rooms:

Hall H has Warner Bros opening the day at 11:30 and then the Star Trek panel at 2. Aliens 30th anniversary is at 3:15; at this point a certain faction will exit the rooms. Then we have EW's Women Who Kick Ass, and Marvel Studios takes over at 5:30. At last we have Kevin Smith at 7.

Ballroom 20 will be super-packed. Once Upon a Time at 10, The Vampire Diaries at 11, The Simpsons at 12, followed by Family Guy 1 at 1, American Dad at 1:45, Grim at 2:30, and then Supergirl at 3:30. Then we have Legends of Tomorrow follows at 4:15, then The Flash at 5 and Arrow at 5:45. At that point they will clear the room for the Masquerade later tonight.

The Indigo Ballroom is mixed today. We Bare Bears is at 10, followed by Powerpuff Girls; then we have Blindspot at 12, The Originals at 12:50, Lucifer at 1:30 and Gotham at 2:10. Then Syfy rolls in with The Expanse at 3 and The Magicians at 4. Son of Zorn is at 5, followed by Last Man on Earth at 6 and then the screening of Incorporated at 7. I see a steady flow in and out of this room.


Nickelodeon has really done up the Con this year, and this panel should be a hit: return to their 90s shows in 6A at 11:15.

It's Monster High time at 11:30 in 5AB. A fan costume contest will offer "fantastic prizes."

If you're not in Hall H, you can still get your Star Trek fix with "The Roddenberry Vault" at 12:30 in 5AB for rare clips and photos.

The "Kaiju Kingdom Podcast" is at 1 in the library.

"Women Rocking Hollywood" is at 2 in 25ABC.

Disney XD fans will see exclusive clips of Pickle and Peanut and Future Worm at 2:30 in 5AB.

I know a lot of you have anticipated this: Wynonna Earp is at 2:30 in 24ABC.

At the exact same time, HBO's Vice Principals appears in the Horton.

Or you can see Scooby-Doo and WWE in 6BCF at 2:45.

Back at the library at 3 is the 10th annual Lost panel is at 3 in the library.

More Star Trek goodness, this time with a free model Starship: "Star Trek The Official Starships Collection" in 28DE at 3.

Bear McCreary is honored for his musical genius at 3:30 in room 8.

Game of Thrones superfans will talk about the books and show in the library at 4.

Also at 4: BBC's new Dirk Gently show with Elijah Wood.

If you missed the Timeless pilot on Preview Night, you can see it at 4:15 in 6A.

Robert Kirkman will talk about Outcast at 5:15 in 6BCF.

In the Horton at 5:30: The Final Girls, with "a surprise slate of actual final girls from horror film history."



Lots of comics & nerdy fare today.

Another cosplay contesnt: the graphic novels of Avatar the Last Airbender is at 10 in 25ABC.

You can find out about DC's upcoming crossovers in 6DE at 10.

John Lewis is back with March: Book Three, exclusively available at SDCC right now. So if you missed him last year, report to 23ABC at 10.

You can learn all about Mexican comics and media at 11 in room 4.

Or you can find out about the comics of the future, like ones with motion sensors, at 11 in 29AB.

Marvel games, comics and more are in 7AB at 11.

Top Cow talks future and current comics at 11 in room 9 and Titan comics wants to give you "lots of free books and exclusive promo items" at 11:30 in room 8.

Boom! wants you to discover new worlds at 12:30 in 24ABC.

If you're vision-impaired and looking for new games, movies and comics, head over to room 2 at 12:30.

Archie celebrates its 75th anniversary and maybe, just maybe, offers up a cast member from Riverdale, which screens again this evening, in room 4 at 1.

Image is "Riffing on Reality" at 1 in 7AB.

TMNT fans should go to 25ABC at 1 to see Kevin Eastman and crew.

Pokemon creators are in the Horton at 1. This is not the same Pokemon Go panel as tomorrow.

Invader Zim and Jhonen Vasquez tell "horrible, horrible secrets" in 29AB at 2.

Drawn & Quarterly shows off their cartoonists at 2:30 in room 8.

Dark Horse will show off unannounced work from "some of the biggest names in and outside the industry." 3 in 7AB.

ComiXology is at 3 also in 29AB. And so is Wonder Woman's 75th birthday party in 6DE.

Celebrate 20 years of Tomb Raider at 3:30 in 24ABC. Or opt to celebrate 40 years of Fantagraphic at the same time in 26AB, or choose Doctor Who and Torchwood comics at 3:30 in 5AB.

Skybound takes over 6DE at 4:14.

Then DC wants you to be blown away by REBIRTH in 6DE at 5:30 where you will join "the industry's most creative and influential people."

Magic: The Gathering gives you head designer Mark Rosewater in 7AB at 6:30.

Black Comix takes over 28DE at 8.




Cosplayers have a few options. They can find out how to help their community at 11 in the Marriott. Then "Adding Dimension to Your Cosplay Makeup" is at 2 in the Marriott, followed by Designer Cosplay at 3. Finally Cosplay storytelling is in 6DE at 6:45.


Lots of general nerd topics today.

"The Business of Geek Fashion" features not only Ashley Eckstein of Her Universe but panelists from WeLoveFine and Hot Topic. 10 in the Marriott.

"Rise of the Fangirls" is in 25ABC at 11. Then "The Female Geek" is at noon in 7AB.

Do you want that "chiseled superhero physique?" Report to the Marriott at noon.

Nerdiest News Live is at 4 in the Horton.

"The Changing Landscape of Comics, Geekdom and Fanboy Culture" is at 4 in the Marriott. At 6 in the same room: "The Evolution of Geek Culture."

"Crazy Talk: Mental Health, Pop Culture and Empowerment" is at 5:30 in 24ABC.

Remember when this panel was called "Gays in Comics?" Now it's "Gays (and more) in Comics (and more)"- but you get the drift. 6-8 in 29AB. This will include an auction and then a very brief (like maybe 10-15 minutes) mixer.


There's also some good science to be had today.

Neil deGrasse Tyson fans will want to find out "how universes are formed with imagination and science" in the Horton at 11:30.

"NASA & Angry Birds on a Journey to Mars:" this includes not only NASA's "best and brightest" but a special preview of the new NASA and Angry Birds short. 1:30 in 5 AB.

Trek Talks is at 6 in room 5AB: find out how NASA's vision of the future mimics the world of Star Trek. But if you go to that, you can't do "Turning Science Fiction into Science Fact" at 6 in 30CDE.

Then there's this: "The Rise of Machine Intelligence" at 7 in 25ABC. 


If you're looking for more creative panels, SDCC has them.

You can learn how to launch and sustain a career in writing animation at 10 in room 9.

The 3-act story structure is explored in room 2 at 10.

"Take your Ideas to 3D Sculpts and Prints" is at 11:15 in room 2.

"Career Paths into Game Development" is at noon in 28DE. If you can't make that, try "How to Get a Job in Video Games" at 6 in 25ABC.

The profession of storyboarding will be in room 9 at 1.

Kim Jung Gi helps you draw your imagination at 1:30 in room 2.Or you can just learn to draw period thanks to Wei Xu, Ph.D. in 30CDE at 5.

Find out how to make your own documentary on a minimal budget in room 2 at 6.



Then it's time for your last night of raucous partying - or rather, what you do before you party.

You can settle in for a night of TV pilots in 6BCF: The Riverdale pilot is at 6:30 in 6BCF, followed by Frequency at 7:25, followed by Time after Time.

Ash vs. Evil Dead is in 6A at 6:45. This is not the Season 2 premiere - that's at 10 in 6DE.

You can see a screening of new series Designated Survivor with Kiefer Sutherland and Maggie Q and Kal Penn at the Horton at 7.

Or you can see the full Final Fantasy trailer and some footage at 7:30 in 7AB.

If you want to honor the memory of one of comics' brightest talents, the Darwyn Cooke Tribute is at 8 in 25ABC. Tough choice: this is at the same time as the discussion of 3 different films featuring Neil Gaiman in 29AB.

Mystery Science Theatre 3000 is back at 8:30 in 24ABC.

And of course you have the Masquerade. Ballroom 20. If you can't get into this, you can watch in on big screens in the Sails Pavilion and elsewhere.


A busy, diverse day - but if you want to take a break from the Con today, no one could blame you.

Did you do Adult Swim yet?

23 JULY 2016







It's easy to get lost in the roar and color of outside SDCC activations everywhere you look. Some are worth the effort (waiting in line for hours for a 5 minute experience) and others - aren't. But here's one that's always fun that you shouldn't overlook: Adult Swim.

Just a few ideas:

  • Inside the Exhibit Hall, you can go to booth 3721 and play Return to Feline Fun Hole Slide Mouth for possible prizes
  • Adult Swim on the Green offers a carnival with more games, prizes and photo booths
  • The Meatwad Full Dome gives you 6 minutes of "trance-inducing hallucinations" (don't miss this)
  • Nighttime on the Green has a special Rick and Morty show tonight from 8-10 pm under the stars

If you're not at the Con, you can watch live from home at adultswim.com - but if you are at the Con, this should be one of your top destinations.

San Diego Comic-Con so far

22 JULY 2016





We're halfway through Comic-Con. What have we learned?


We found out about a new Rogue One character named Edrio Two Tubes. I don't find this life-altering but people seem intrigued.

After much anticipation, American Gods seemed to mostly elicit a positive response. I talked to 2 book fans who didn't care for the feel of it, but everyone else seemed into it.

Bates Motel is staring down its last season in Season 5 - and Rihanna is joining the cast.

Twin Peaks is definitely coming to us summer 2017 - and David Lynch definitely directed all 18 episodes. That's according to Ray Wise, AKA Leland Palmer.

Shiva, Ezekiel's tiger, delivers an impressive roar in The Walking Dead trailer. Unfortunately she looks like a CGI escapee from the Siegfried and Roy show, but hey, there's a tiger to brighten/maim the next season of TWD.


Speaking of, at Syfy Live they inevitably asked about the death cliffhanger. Steven Yeun said with chilling solemnity, "We will tell the story the way it needs to be told." The crowd around me groaned when he said it - his tone seemed to confirm everyone's fears.

Bruce Timm is bringing another DC original feature to Comic-Con next year: Batman and Harley Quinn.

In the "unexpected but glorious news" department: Roxane Gay is writing a Black Panther comic.

We're also getting another Batman/TMNT crossover.

And - in a franchise that we all assumed was dead and buried - it turns out horror movie The Woods is actually a Blair Witch Project sequel.

DC said that they're seeing industry growth in the bookstore market rather than the comic shop. Given that most bookstores have gone extinct, what are they talking about? All the merchandise in Barnes and Noble, I guess.

iZombie will have a Law & Order format when it returns, not just solving cases but prosecuting them too.

Justice League Action got a very positive response. So did Luke Cage - overwhelmingly so.

Trashed, Derf Backderf's graphic novel, has been optioned.

Silicon Valley said it doesn't know when it's returning to light up our Sunday nights, but it's not necessarily tied to Game of Thrones' delayed schedule, as many have speculated. They also said they normally shoot 40 minutes of material and use 30 because they feel the shorter format works better - sorry, all of you hoping for hour-long episodes.

There's been quite a bit of buzz about Gerard Way's new DC imprint and now we have a better idea of what it will bring us. While some hipster comic nerds are sneering at this, I see potential for some truly interesting comics.



Love and Rockets will return as on ongoing comic beginning this fall.

But what about the Con itself?

In the complaints department: Several cosplayers feel the weapons policy is being enforced too strictly, with things zip-tied that they didn't think should be. I can't say this is surprising.

The Exhibit Hall continues to be more navigable and less crowded than in recent years. Thursday felt more humid and odiferous than Friday. Also, the comic book aisles were more packed than usual. Did the comic nerds triumph in Open Reg?

First-timers have told me that things should be organized more efficiently, the lines are ridiculous, people keep bumping into them or walking too slow or too fast, and they're going to write an email to CCI addressing all of this. Adorable.





Interview with Grant Morrison

22 JULY 2016




For those of you who don't know, Grant Morrison is now the editor of Heavy Metal. (You can check out the 2 issues he's helmed at booth 1529, along with back issues.) During the panel, Morrison, Kevin Eastman and others talked about the possibility of another Heavy metal movie (yes, it's possible but it didn't seem much on their minds), the future of the magazine ("more sex and intensified science fiction") and what they look for during the submission process: "the buzz of novelty."



Afterward I talked to Morrison and he shared some advice for emerging writers and artists.

On balancing your own direction with the dictates of the marketplace:

"It's hard not to be dictated to because the world is going that way and there's always middle-aged people telling young people what to do. But the one thing I tell everybody is this: be honest with your own life because no one else has ever lived your life. No one else has ever seen through your eyes. You might have seen something everyone else missed. So it's really important to use your experience - if your parents die, write about it."

On skill in storytelling:

"I'm not an advocate of diary comics. You have to turn your experience into myth, symbol, something everyone else can relate to. Because everyone's had those same feelings. If you can say it in a way that reaches out to people and makes them feel less alone, or makes it more understandable and do it in a way that is genuine and truthful, you will be original. You can't fail. Always be true to yourself and don't do what you're told to do."

On partnering creativity with pragmatism:

"At the same time if you want to be a commercial artist, you have to learn some rules. Because there are rules. If you go in pitching and they demand a three-act structure, you've got to know that stuff. If you want to play guitar, train yourself to play guitar, but at the same time, play it with your heart."

So there you have it, wisdom from one of the most original writers working today. And do check out Heavy Metal - based on some of the work we saw last night, future issues will take you on a very colorful journey.

Friday is here. What's on your agenda?

22 JULY 2016






Comic-Con is in full swing. Later I'll post updates on SDCC news, a mini-interview with Grant Morrison and some panel reviews. But right now let's speculate on what will be the fullest day of the Con for many. Are you ready for today?

Hall H is a magnet with Con Man at 10:30, Fear the Walking Dead at noon, followed by The Walking Dead at 1, then Game of Thrones at 2:15. The you have Joss Whedon at 3:45 and South Park at 5. Preacher is at 6:30.

But Ballroom 20 is awesome as well with The Big Bang Theory at 10, then Bones at 11:15. The much-anticipated The 100 panel will answer "burning questions" at 12:30. EW brings you all your TV boyfriends at 1:45 in Brave New Warriors. Agents of SHIELD is at 3, followed by Fan Favorites at 4:15. iZombie is at 5:30 and then Scream Queens at 6:45. Then you, me and other nerds with excellent taste are going to The Killing Joke premiere at 9.

But don't forget about the celebration of everything animation in the Indigo Ballroom. Steven Universe launches animation day at 10:15. Robot Chicken is at 12:15 and then Harg Nallin Sclopio Peepio at 1:15. Rick and Morty is at 2:15, then Samurai Jack at 3:15. Bob's Burgers is at 4, then Archer at 5.



If you're not in the big rooms, you still have lots of TV and movie panels to entertain you.

Consider 6A. Teenage Mutant Ninja Turtles are 11:45, giving you a sneak peak of Season 4. Later, Dead of Summer has a panel at 2:15 in the same room. Then Bates Motel is at at 3:30, and Salem follows at 4:45. Then starting your night off on a creepy note, The Exorcist (new show, not the old movie) will screen at 6:00.

If you missed People of Earth's pilot on Preview Night, you can see it at 2:00 in 6BCF. Powerless follows at 2:30.

Line up very, very early: American Gods attracts everyone within a 10 mile radius to 6BCF at 3:15.  It's followed by Orphan Black at 4:30, and then Vikings at 5:45.

Or go to Bold Voice of Contemporary Horror, also at 6, in 7A.

Nickelodeon's Women in Animation panel is in room 24ABC at 6:30.

Talk about the movies and shows you love and hate in the Rotten Tomatoes panel at 6:45 in 6DE.

"Supernatural Super" offers your favorite paranormal show hosts in 7AB at 7:00.


Today is a stronger day than yesterday for comics and collectibles.

Marvel: Civil War II kicks off at 10 in 6 DE.

Halo Wars 2 is in 6BCF at 10:15.

Grant Morrison talks more about Indian Superheroes at 11 in 32AB.

Image talks about the new worlds they've created in 23ABC, also at 11.

DC's Rebirth meets Mattel at 11 in 25ABC.

Aspen Comics fans can find out about future projects in room 9 at 11. Star Wars fans can find out about new comics and books in 7AB.

The creative teams behind DC's villains talk Suicide Squad and Harley Quinn at 11:15 in 6DE.

Fan of Boom's Might Morphin Power Rangers? Head to 5AB at 11:30.

You can celebrate 20 years of Resident Evil in 6BCF at the same time.

3 words that definitely belong together: "Shatner Singularity Universe." 12:45 in 6BCF.

What's the latest in the world of Star Wars Collectibles? 1:00 in 7AB.

Star Trek: 5 Decades of Comics will be in room 8 at 1:30.

Lovers of exploratory art will attend Dave McKean's "Black Dog: The Dreams of Paul Nash New Graphic Novel" in 7AB at 2. Then you can discuss Dark Horse literature at 3 in the same room.

"Teen Superheroes: Hormones and Super Powers" is in 25ABC at 2.

It's The Tick's 30th anniversary. Celebrate with surprise panelists at 2:30 at the Horton.

DC Rebirth focuses on the Justice League at 3 in 6DE.

Horror and thriller authors talk about your "deepest and darkest fears" in 29AB at 3.

Did you know the CDC and others made a motion comic focused on HIV and STI prevention? See the first episode and find out more about the series in 32AB at 4.

Explore your dreams of owning your own comic shop in 28DE at 4.

At 5, you can get a look at the upcoming Mouse Guard Coloring Book and get a live reading of a Mouse Guard story from comedian Hal Lublin.

Sure to be popular: DC's Young Animal panel with Gerard Way. 5AB at 5:30.


Cosplayers have some good choices today in the Marriott.

"Cosplay Makeup 101" starts the day at 10 - then you'll find out how to take your cosplay to the next level in "Cosplay 102" at 11.

Want to cosplay with your kids? Return to the Marriott at 2. Then you can stop being frivolous and go to "Cosplay: Let's Get Serious" at 4. And if you want to take your cosplay skills to the big time? "From Cosplayer to Hollywood Creative" is at 5.


Creatives get a boatload of panels today.

f you're doing Comic Creator Connection, come to listen to the "All Stars" at 10 am for tips on making it a success.

Margaret Atwood discusses "Geek Girls & Catbirds" at 10 in 25ABC.

Are you a master of the short comic form? Talk to other masters at "Short Form Comics" at 10 in 28DE. 

Or you can learn "The Tools of Plotting" at 10 in room 2. 

Storytelling and VR and AR: it's here and you can learn all about it at 11 in 29AB.

And also at 11, Publishers Weekly helps you with "Turning Your Ideas into Graphic Novels."  In 28DE. 

Learn "Advanced Digital Inking Techniques" in room 2 at 11:15.

How revolutionary: "Guerilla Tactics for Sharing Your Art with the World." 12:30 in room 2.

"Draw Pretty Girls" tells you how to make female characters "cool and sexy without objectifying them." 1:30 in room 2.

If you can't make it into that one, "How to Draw Convincing Hand and Facial Expressions" is at 2 in 30DCE. 

Or you could just go to "Hollywood Location Scouts" at 2 and hear real scouts tell you what's involved and answer your questions. 23ABC.

Do you want to launch your own comic book company? Room 8 at 2:30.

Another panel on "Breaking Into Comics." 3 pm in 30CDE.

Adam Hughes teaches you how to draw like him at 3 in room 2. Or wait until 4:30 and find out the same from Jim Lee in the same room.

Are you an indie creator? You may want to attend "Acquiring Distribution through Diamond Comics" at 3:30.

Writers can "Ask An Agent" at the same time in 24ABC. 

If you're a sci fi writer, you may want to go to Science Fiction/Future Now at 4:30 in 26AB.

Both artists and writers are invited to perfect their pitch before attending the Comic Creator Connection at 5 in the Santa Rose room at Marriott.

"Mold, Resin, 3D Printing and FX Techniques" gives you behind-the-scenes peeks in 30CDE at 5. 


Want to explore our nerdy culture?

"Queer Representation in All Ages and Youth Media" brings you comic stars discussing the LGBTQAI+ world for youngsters.

The Black Panel is back: room 5AB at 10 with possible surprise guests.

Are you trying to launch a nerd-based or pop culture startup? You'll have your very own Shark Tank to pitch your idea and get coaching. 32AB at 1.

What's happening in China? Superfans everywhere, apparently. Find out about this "lifestyle" in room 9 at 2.

Transgender representation in pop culture: find out about it in 28DE at 2.

The tie between horror and LGBTQ: explore it at 7 in 28DE.


Not as much science today, but it's still pretty good.

"Star Wars" the Science Awakens" is in 7AB at 10. NASA and Mars is also in 7AB at 4.

Are you curious about real Trek tech? Report to room 5AB at 6:30 to learn about "Science, the Smithsonian and Star Trek." Not only will you get a glimpse of the restored Enterprise, you'll see clips of the upcoming 2 hour special "Building Star Trek."

"Science and Comics" will discuss AI, robots and rockets at 8 in 25ABC.


Friday night at the Con brings many wonderful options. Behold. 

At 7, you can see the 17th Annual Animation Show of Shows.

Howl's Moving Castle will be shown at the Horton at 7.

Sharknado fans will want to visit with the cast at 7:15 in 6A.

7:30 brings the Geek & Sundry How Geeky Are You? trivia panel in room 8.

The Star Wars trivia panel is at 8 in 7AB.

The Eisners are at 8 in the Indigo Ballroom.

The Hollywood Science Fiction Museum will present photos and news at 8:30 in 24ABC.

The Christian Comic Arts Society Mixer is at 8:30 in 26AB.

The Killing Joke is at 9 in Ballroom 20. Who's coming with me?

Heavy Metal: The Movie is on at the same time in room 28DE. Side note: the Heavy Metal panel yesterday said another movie is a possibility.

The Floyd Norman documentary is also at 9 in room 9.

Or you could choose "zany fun" with Super Geeked Up Live at 9 in 29AB.

Hall H and Ballroom 20 playback kicks off at 9 at the Marriott.

Screen Junkies are at 9:15 in 6DE.

Spike and Mike are in 6BCF at 9:30.


See you in the rooms.




It's Thursday. Where are we going?

21 JULY 2016






Everyone ready for their first full day of Comic-Con? Let's see what our options are.


This isn't Hall H's strongest day, but it's still got a lot to offer. Dreamworks is at 10, followed by Snowden at 11:45. The afternoon brings Valerian at 1, then Feral Audio Live podcast and geeky festival fare in Under the Radar at 3:30.


Ballroom 20 will probably be a bigger draw. You've got CBS giving you Scorpion, American Gothic and MacGyver from 12-3, then The Strain at 3:15 and Teen Wolf at 4:30. Finally you get to see Luke Cage at 5:45. That's just a good, comfortable TV day.

Indigo Ballroom is more eclectic. Musical Anatomy of a Superhero kicks off at 11, then we have Geek & Sundry at noon, followed by Chris Hardwick's Nerdist Panel at 1. Then there's Comic-Con's HQ at 2. Then the day turns with the premiere of The Good Place at 3 with Kristen Bell and Silicon Valley at 4, then Van Helsing at 5. Finally, we have Comedy Central's Drunk History & Legends of Chamberlain Heights at 6. While all of this is appealing, I think there will be some mass exoduses throughout the day that makes this room somewhat accessible.

Outside the Con, you can catch MAC's release of their Star Trek makeup line at their store, do the Game of Thrones Hall of Faces, or do Syfy's Live from Comic-Con or EW's Con-X. There's also the Adult Swim extravaganza.

But let's look at the "smaller" rooms - some of which have some very big panels.




Hollywood shows and movies abound. 

Sure to be popular: Nickelodeon celebrating 25 years of animation in 6A at 11:15 a.m. with talent from Hey Arnold! Invader Zim, The Fairly OddParents, Rugrats, and Danny Phantom.

But you can also see producers and cast members of Teen Titans Go! at 10:15-11:15 a.m. in 6DE, and then see the new Justice League Action in 25 ABC at noon.

"Relaunching the Battlestar Franchise" is at 10:30 in 6BCF.

SpongeBob and the Simpsons are at 1 in 23ABC.

The first of several Star Trek panels kicks of:f: the 50th celebration of Star Trek is in 24ABC at 1:30.

The premiere of Falling Water is at 1:45 in 6A if you're in the mood for a pilot.

Arrive early for this: Colony has a panel with cast and creators at 4:45 in 6BCF, followed by the Mr. Robot panel at 6. And the Mr. Robot fanbase is not to be trifled with.

Sausage Party with Seth Rogen is at 5:45 in the Horton. This hasn't gotten much attention but I think it will be fun.


It's a good day for comics and gaming, though not the best day of the Con.

Disney will explain how movies become comics in 28DE at 10.

It's the 30th anniversary of Jim Henson's Labryinth - and a bunch of new books are coming out. Find out about them at 11 in 5AB.

Or you could join me in room 9 at 11 to hear The Hernandez Brothers talk Love and Rockets,

DC wants to give you "all access" at 11:30 in 6DE. You'll find out about Rebirth, upcoming digital books, etc.

You can fight censorship by "Navigating the Power & Perils of Banned Books" with CBLDF at noon in 30CDE. They're also having banned authors do a live podcast in the library at 4.

The "Comixologist Traveling Podcast Party" is in the library at noon. They're also holding an AMA at 2:30 in room 8.

The Joss Whedon fandom society meets at noon in 23ABC.

Grant Morrison is back with another panel on his newest comic involving Indian mythology. Room 24ABC at 12:30.

"Call of Duty: Infinite Warfare" will be in 6BCF at 1. Then "Warcraft: The Road to Legion" is at 3:30.

Image is at 2 in 23ABC.

"Skybound's The Walking Dead" panel will discuss the comic book at 4:30 in 6DE.

"The Core of Collecting" will offer you experts from Dark Horse, LootCrate, Gentle Giant and more.
5:45 in 6DE.

The "Queer History in Comics" is in 28DE at 5.


We can also get scientific on a variety of fronts.

Don't forget the VR Con over at the Hilton Gaslamp.

You can also listen to IDW & the Reuben H Fleet Science Center explore the intersection of comics and science at noon in room 9.

How do you make science plausible in the Hollywood world? That's in room 8 at 1:30.

Then there's more VR wizardry is in "State of the Holodeck" at 2 in 32AB. Expect this to be super popular.


Cosplayers have a few panels on deck.

Beginning cosplayers may want to attend "Cosplaying 101" at 11 at the Marriott. Others can find out about foam costume and cosplay fabrication at 2 in the Marriott.

The 501st Legion explains their costuming brilliance at 8 in the Marriott as well.



Like every SDCC Thursday, there is a motherlode of creative panels.

If you want to move from fan to creator, visit 23ABC at 10/.

Aspiring bloggers, podcasters & others can find out how to be a "Master of the Web" at 11 in 7AB.

Brian Haberlin helps you turn your idea into a graphic novel at 11:15 in room 2.

What role does an art model play in our world? Find out at 11:30 in 24ABC.

You can also find out news about Capcom Pro Tour news and "Street Fighter Nation" at 11:45 in 6BC.

Or you can firmly launch yourself into the comics industry by going to room 28DE at noon. If you miss this one, you can learn how to break into Marvel Comics at 1 in 25ABC.

Become a pro at noon at pitching and development in "The Pitching Hour" in 7AB.

"Art as a means of reaching hard-to-reach kids" will be at 12:30 in room 2. This includes special needs kids and those who are at-risk and incarcerated.

Balancing creativity with comics industry realities: talk about it at 12:30 in room 4.

"Digital Color for Comics" is at 2 in 30CDE; also at 2 is "Comic Book Women: Understanding Coloring and Letting" in Comics in 28DE.

Want to cut your publishing ties and go it alone? Find out how in "Tales from the IP Jungle" at 3 in 28DE. Or, if you're just getting started as a scribe, try"Writing 101" in 30CDE at 3.

Important: Financial smarts for creatives is at 4 in the Marriott.


We also have quite a few panels on nerd culture. 

Want to start the Con on a healthy note? Go to "Nerdstrong" at 10 in the Marriott Marquis. Then you can teach your offspring to be "Self Confident and Successful" at noon in the same place.

"Geek Cosmetics" is a thing, and some of its stars will explain why at 1 in the Marriott.

The year 1986 is explored for its movie magnificence at 3. room 5AB.

"Fandom Diversified" is at 5 in the Marriott.

The LGBTQ geeky year in review is at 6 in 28DE.




Then the sun goes down and we have what seems to be the busiest night of the Con.

At the convention center, you can go see Spike & Mike at 7:15 in 6BCF or play "Ghost of Name That Movie" game show at 8 in room 9. You've also got the Dr. Horrible Sing-A-Long screening at 8:30 in 6BCF.

And this will be a big draw:The Rocky Horror Picture Show from 8:15-10:45 p.m. in 6DE. The same goes for The Cartoon Network Costume Ball at 8:30 in 7AB.

But outside the Con is where the real action is. Nerd HQ is hosting a party at their home in the Children's Museum, and you've also got the MTV Fan Fest in Petco Park. If neither of those appeal, there's also the Power Rangers party, also at Petco. There's also the Slayer concert and Fatman on Batman with Kevin Smith.

And of course we have the Her Universe fashion show at the Hyatt, Wootstock, the Archer yacht party, and Boom's party and the Rave of Thrones.

Today will be a day and night of hard choices - so choose wisely. Friday will be even more demanding.

Preview Night report

20 JULY 2016




Did you go to Preview Night tonight? If so, I think you and I were in the minority; this was the most spacious Preview Night I've seen in years, Aisles were easily navigated, many booths were nearly ignored, and most of the exclusive lines - while long - seemed orderly. Let's break it down.

Bag and lanyard pickup: Got multiple answers on this from multiple staff and volunteers. It was in the Sails Pavilion! No, it's at the Marriott. Wait, the Marriott is only for people picking up badges. The bags and lanyards are back in the Sails Pavilion. Etc.

Access: I came straight from Conan.  Again, there were multiple answers on where badged attendees could get in. One person insisted we had to walk all the way down to Lobby G. We moved one more down to C or D and got in. It was 6:08. Tip: if you are sheparded into a line that goes up the escalators and winds through the entire center and brings you back down again, you don't have to follow the leader. If you come up the main escalator, break off and go left at the top until you come to some stairs, which will take you right back down into the lobby and let you into the Exhibit Hall.



Exclusives: While I barely dipped my toe in, I did come across the same dynamics; vendors not telling people they were sold out of items until they'd already waited 40 minutes, confusion over where to wait in line, confusion over multi-step lines (wait in that line to pick up a button, then bring it over here and get in line and exchange the button for a ticket, etc), and bitter complaints over items selling out or not being exclusive.

Pilots: I caught the 2nd half of Riverdale. The audience liked it a lot. To me it seemed to hit all of the TV teenage cliches and wasn't quite as weird as promised, but it does look good. If you're looking for something to do Saturday evening, seeing the 2nd showing of the pilot might be good. The others? I've heard mixed reviews.

The Exhibit Hall: How do I say this politely? It was pretty much identical to every other year. Yes, some of the video games and photo ops have changed but it's mostly the same vendors, companies and publishers selling the same stuff. The Archie booth seemed a little sparse. Fantagraphics has some beautiful work available, including some great box sets. Boom, IDW and such have what you expect. The big loud studio booths weren't cranked up to full capacity, so it was quiet. All in all, it was like a Preview Night from years gone by.

What did you think?




Welcome to Comic-Con!

20 JULY 2016



It's finally here - after all your heart-pounding badge sales and hotel room deals and anxious waiting, San Diego Comic-Con starts today.

Well, in my opinion. I know it "officially" starts tomorrow but Preview Night is Comic-Con at its core - crowded, exciting, avaricious and loud. And look at what else we have on the docket:

  • More than a thousand of us are going to Conan O'Brien this afternoon to see the cast of Silicon Valley
  • Umpteen jillion of us are lining up for the ticket drawing for the Star Trek premiere - and a smaller number going to the actual event
  • Hundreds more are going to the Fandago party, the Enchantment Under the SDCC party and the HitFix party

And that doesn't even include smaller but still important events, like the preview of "Neil deGrasse Tyson Presents Space Odyssey" at the Hilton Gaslamp. (Press preview from 3-6 pm; everyone else preview from 6-9 pm. If you want to test out all the space/VR/NASA fun before the masses, consider heading over when you're done with the Exhibit Hall.)

So yes, Comic-Con starts today. If you're here and badged, decide if you want to do Ballroom 20 pilots or the Exhibit Hall. Get plenty of cash so you don't lose out on a sweet exclusive while you run to the ATM. Check the map again so you know exactly which aisle your #1 booth is in. And if you're not badged, walk around and see the sights. It's always fun to see the activations go up.

I'll report back on Preview Night - which I'll probably be late to after Conan, unless someone spots me a jet pack.

Comic-Con Eve: are you ready?

19 JULY 2016





It's the night before the big show. A full moon is over the convention center and the streets are mostly quiet. The Marriott pool is almost deserted.



If you're already here, enjoy this last quiet night. Rest up for tomorrow -  and keep the below in mind:


Happy Comic-Con.

The obligatory packing for SDCC post

18 JULY 2016



I know - there are about 32 new posts a day titled "What to Pack for San Diego Comic-Con." I was going to skip it because hey, you're not stupid. You know how to pack for a few days of fun, right?

Then I recalled all of the many "I wish I had brought..." or "I can't believe I forgot my..." comments I hear every year. So here we go.


What should you bring to Comic-Con?

Something warm to wear. San Diego nights can get chilly in my thin-blooded opinion, so I always bring a sweater or two. If you're going to camp under the city stars, you'll really want something warm. Just be aware that the mornings can turn hot quickly, so be ready to dress for up and down the thermometer.

Something comfortable to wear. Especially if you're getting snazzed up for the Star Trek premiere or some other fancy nightlife doing, or wearing elaborate cosplay - you'll eventually want to crawl into the most comfortable shoes and pants you have. Think you're too vain to look schlumpy at Comic-Con? After a few days and multiple lines, you won't care.

Cosplay repair. It can all go awry so quickly. And it only takes one malfunctioning mask or torn dress to ruin the whole effect. Bring either an alternate costume or repair tools.

Extra batteries, headphones and chargers. Don't count on charging up when and where you need to. It's faster and more reliable to just pop in a fresh battery.

Contact cards. Even if you're not marketing yourself in some capacity, you will meet people you want to stay in touch with. Bring something that can be quickly exchanged instead of making someone unlock their phone and type in your number.

Food and water. I'm baking tonight because as much as I eat out at SDCC, it's just handier to have snacks in your room. Plus having fruit or pretzels or what have you can save you from splurging on an expensive meal you didn't want that much anyhow.

Contact info of your friends. It seems like we'd all be able to find each other through our interconnected accounts, but sometimes you realize you can't text your ex-roommate because they got a new number and oops, there goes your whole night.

Aspirin, bandaids, eyedrops, drugstore cures. Travel can do a number on many of us, but add in the noise and stress of Comic-Con and headaches, constipation, dry eyes and sore muscles become an epidemic. Instead of forking over 20 a pill in the hotel gift shop, just bring it.

Earplugs and sleep mask. These aren't just for ladies of leisure who sleep till noon. If you don't sleep well in hotels or are sensitive to city noise, earplugs and sleep mask can help you get genuinely restful sleep. I travel with an entire insomnia kit involving melatonin, lavender oil, my own pillow and a white noise app on my iPad. It helps.

Condoms. Let's not be coy about this: people hook up at Comic-Con. To avoid bringing home the wrong kind of memento, bring condoms if there's even the smallest chance you might meet someone. When it's late at night and you're tired and have no idea where the nearest drugstore is, it's really tempting to be stupid.

Sketchbook. A different kind of chance encounter: that amazing artist is suddenly right next to you, there's no line, and he's willing to sketch. Instead of scrambling for a promotional flyer with a white back, have a nice sketchbook on hand. You can keep collecting sketches and autographs at different Cons and create a really cool keepsake.

Bathing suit.  Even if you're not a big swimmer per se, just getting in your hotel hot tub or sauna is a nice break. Or maybe you'll get sick of the Con and decide to hit the beach.

A water bottle. Comic-Con is really dehydrating, so just get in the habit of carrying a bottle around that you can keep refilling.

YOUR BADGE. There aren't enough panic attacks in the world for the moment you step off the plane and realize your badge is back home in Minnesota.
 


What shouldn't you bring?

A ton of different outfits and 6 pairs of shoes. You can probably get by on your support shoes and one pair of going-out shoes..

Shipping materials. The UPS and Fedex stores (in the convention centers and nearby hotels) will have all the boxes and tape you need.

An entire of suitcase of back issues and old action figures to sell. The vendors aren't interested unless you'e got something super special.

Your laptop. You can upload all your photos to social from your phone. You really won't be in your room that much anyhow.


Anything extra, since you want room to bring home the goods.


It's almost zero hour!

Yes, you can feel safe at SDCC

17 JULY 2016




When it comes to safety, it's natural to be at least a little self-centered; we hear about mass tragedies & immediately, hypothetically, connect them to our personal worlds. "What if...?" It's hard to think otherwise with the state of the news these days.

So if you were at all antsy about SDCC being a target for violence, you can rest a little easier; "a real life team of public safety, city, county and federal agencies" will be protecting you at Comic-Con. There will be numerous officers on foot, in helicopters, in patrol cars, on bikes and undercover - and the trolley will have armed officers and bomb-sniffing dogs.

I know this isn't pleasant to think about, but it's the world we live in. Hopefully you can enjoy yourself a little more this week by knowing that security professionals are watching over Comic-Con.

Understanding the size of your Comic-Con world

17 JULY 2016



If there's one thing that takes many first-timers by surprise, it's the physical size of Comic-Con. When you look at the programming, and see facilities described as "adjacent" and others as "2 blocks away," it all sounds so manageable. If you need to hop from a panel in 28DE to the Indigo Ballroom or the public library, you'll just hustle and make it happen, right?

.... Not always. Just meeting up with your friends within the Exhibit Hall can take longer than you'd imagine. You're in Lobby A, they're down by F, and you've got to fight all kinds of crowds and strollers and lines and cosplayer photo clusters to reach them. Or maybe you're traveling outside - and you didn't realize how long it would take just to cross the street, (see below) let alone navigate the blocks to the Horton Theatre.



Here's something that can help: looking at an aerial view of the convention center like this one.
That's the center in the middle. To your right, you can see the Hilton Bayfront where the Indigo Ballroom is. On the other side of the convention center is the Marriott Marquis, where quite a few panels and film festivals are, and rising up beyond it is the Manchester Grand Hyatt, home to the blood drive, the daily Conan Pop giveaways and other things. You can tell from looking at it that simply hurrying isn't going to easily get you from one place to the next in all cases. So factor that into your plans.

You can save yourself a lot of walking and a lot of time by researching where your panels and booths are in advance. Look at the convention center floorplan just to get an idea of what you'll be navigating. You can see the room capacity for the rooms on your list, which will help you put lines in context. If 6BCF holds over 2,000 people, a line down the hall isn't that foreboding. But if you're trying to get into room 8, which doesn't even hold 500 people, then maybe that long line is telling you to go elsewhere.

This probably sounds very dull, but again - it can save you a lot of time and help you make smarter choices on where you go and when.